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xmlspawner >>Troubleshooting >>Treasure chest spawners


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Gembone- 08-09-2006
I imported Neruns spawner files for ilshenar and Trammel. in his distro there are treasure chests levels 1-4 on spawners. with XML Spawner they report as bad spawn. is there any way to fix this other than just deleting them all.
also this is on runuo 1.0

ArteGordon- 08-09-2006
that is because you didnt include the scripts for those treasure chests. You can presumably get them from Nerun's package. You can also find them here
http://xmlspawner.15.forumer.com/index.php?showtopic=622

I think that they are probably the same thing.

Switchblade- 08-15-2006
I have same problem with treasure chests they say invalid, so Ideleted them all,checked your treasure chest files they are the same as I have.Question is to respawn them is there a command for that,or is there something else missing from the files to cause them to be invalid. Kinda at a loss here. Love the xml spawner first time ever using them and didnt know what I was missing.

ArteGordon- 08-15-2006
QUOTE (Switchblade @ August 15, 2006 09:48 am)
I have same problem with treasure chests they say invalid, so Ideleted them all,checked your treasure chest files they are the same as I have.Question is to respawn them is there a command for that,or is there something else missing from the files to cause them to be invalid. Kinda at a loss here. Love the xml spawner first time ever using them and didnt know what I was missing.

you would have to make sure that the spawn entries refer to the treasurechests with their correct type name, like TreasureChestLevel1


Just open up the spawner gump for a spawner that is giving you trouble and look to see what the entry says. Then make sure you have the scripts that match that entry type.

Switchblade- 08-15-2006
QUOTE (ArteGordon @ August 15, 2006 01:53 pm)
QUOTE (Switchblade @ August 15, 2006 09:48 am)
I have same problem with treasure chests they say invalid, so Ideleted them all,checked your treasure chest files they are the same as I have.Question is to respawn them is there a command for that,or is there something else missing from the files to cause them to be invalid. Kinda at a loss here. Love the xml spawner first time ever using them and didnt know what I was missing.

you would have to make sure that the spawn entries refer to the treasurechests with their correct type name, like TreasureChestLevel1


Just open up the spawner gump for a spawner that is giving you trouble and look to see what the entry says. Then make sure you have the scripts that match that entry type.

Ok I can spawn a treasure chest with no problem with a spawner. But the ones that were in game I change the name everway possible and no spawn.Is there a command to respawn them all as I have deleted them?

ArteGordon- 08-15-2006
if you have deleted the spawners, then you will have to load them back in. Did you import them from Nerun's? If so, did you save them out to an XML file?

If you didnt save them, then you will need to import them again.

I would look to see whether there are separate .map files for the treasure chests and then just [xmlimportmap them individually.

Switchblade- 08-15-2006
Ok looks like I will have to start over.Thanks for your help.Love xml

ArteGordon- 08-15-2006
QUOTE (Switchblade @ August 15, 2006 10:23 am)
Ok looks like I will have to start over.Thanks for your help.Love xml

one thing you could do would be to just import all the .maps onto a test server, and then use [xmlfind to locate all of the spawners that have treasurechests entries on them, and then save them out to an XML file using the Save option of [xmlfind.

Then you can just load in that XML file with [xmlload

Switchblade- 08-15-2006
Ok thanks will try that.