CODE |
Exception: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.ValueCollection.Enumerator.MoveNext() at Server.StandardSaveStrategy.SaveItems(SaveMetrics metrics) in C:\Documents and Settings\Cheetah\My Documents\Visual Studio 2005\Projects\RunUO\RunUO\Persistence\StandardSaveStrategy.cs:line 111 at Server.StandardSaveStrategy.Save(SaveMetrics metrics) in C:\Documents and Settings\Cheetah\My Documents\Visual Studio 2005\Projects\RunUO\RunUO\Persistence\StandardSaveStrategy.cs:line 42 at Server.World.Save(Boolean message) in C:\Documents and Settings\Cheetah\My Documents\Visual Studio 2005\Projects\RunUO\RunUO\World.cs:line 725 at Server.World.Save() in C:\Documents and Settings\Cheetah\My Documents\Visual Studio 2005\Projects\RunUO\RunUO\World.cs:line 694 at Server.Misc.AutoSave.Save() at Server.Misc.ServerConsole.Next(String nput) at Server.Misc.ServerConsole.ConsoleListen(Object stateInfo) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) |
CODE |
+ $exception {"Collection was modified; enumeration operation may not execute."} System.Exception {System.InvalidOperationException} + this {Server.StandardSaveStrategy} Server.StandardSaveStrategy + metrics null Server.SaveMetrics start 3572875 long + item {0x40014B5C "XmlSpawner"} Server.Item {Server.Mobiles.XmlSpawner} + items Count = 138070 System.Collections.Generic.Dictionary<Server.Serial,Server.Item> + decaying Count = 0 System.Collections.Generic.List<Server.Item> + idx {Server.BinaryFileWriter} Server.GenericWriter {Server.BinaryFileWriter} + tdb {Server.BinaryFileWriter} Server.GenericWriter {Server.BinaryFileWriter} + bin {Server.BinaryFileWriter} Server.GenericWriter {Server.BinaryFileWriter} |
CODE |
+ [Server.Mobiles.XmlSpawner] {0x40015CC9 "XmlSpawner"} Server.Mobiles.XmlSpawner Amount 1 int + BlessedFor null Server.Mobile BlocksFit false bool CanTarget true bool ColdResistance 0 int Decays false bool + DecayTime {01:00:00} System.TimeSpan DefaultName null string DefaultWeight 1.0 double Deleted false bool Direction North Server.Direction DisplayLootType true bool EnergyResistance 0 int FireResistance 0 int ForceShowProperties false bool HandlesOnMovement false bool HandlesOnSpeech false bool + HeldBy null Server.Mobile Hue 0 int HuedItemID 7964 int InSecureTrade false bool Insured false bool IsLockedDown false bool IsSecure false bool IsVirtualItem false bool + ItemData {Server.ItemData} Server.ItemData ItemID 7964 int + Items Count = 0 System.Collections.Generic.List<Server.Item> LabelNumber 1027964 int + LastMoved {8/10/2006 1:29:14 PM} System.DateTime Layer Invalid Server.Layer Light ArchedWindowEast Server.LightType + Location {(1315, 2192, 0)} Server.Point3D LootType Regular Server.LootType m_Amount 1 int + m_CompactInfo {Server.Item.CompactInfo} Server.Item.CompactInfo m_DeltaFlags None Server.ItemDelta m_Direction North Server.Direction m_Flags None Server.Item.ImplFlag m_Hue 0 int m_ItemID 7964 int + m_LastMovedTime {8/10/2006 1:29:14 PM} System.DateTime m_Layer Invalid Server.Layer + m_Location {(1315, 2192, 0)} Server.Point3D m_LootType Regular Server.LootType + m_Map {Trammel} Server.Map + m_OPLPacket null Server.Network.Packet m_Parent null object + m_PropertyList null Server.ObjectPropertyList + m_RemovePacket null Server.Network.Packet + m_Serial {0x40015CC9} Server.Serial m_Spawner null Server.ISpawner m_TypeRef 379 int + m_WorldPacket null Server.Network.Packet + Map {Trammel} Server.Map Movable false bool Name "WildLife#68" string + OPLPacket {Server.OPLInfo} Server.Network.Packet {Server.OPLInfo} Parent null object ParentEntity null Server.IEntity PayedInsurance false bool PhysicalResistance 0 int PileWeight 1 int PoisonResistance 0 int + PropertyList {Server.ObjectPropertyList} Server.ObjectPropertyList + RemovePacket {Server.Network.RemoveItem} Server.Network.Packet {Server.Network.RemoveItem} RootParent null object RootParentEntity null Server.IEntity SavedFlags 0 int + Serial {0x40015CC9} Server.Serial + Server.IEntity.Location {(1315, 2192, 0)} Server.Point3D Server.ISerializable.SerialIdentity 1073831113 int Server.ISerializable.TypeReference 379 int Spawner null Server.ISpawner Stackable false bool TempFlags 0 int TotalGold 0 int TotalItems 0 int TotalWeight 0 int Visible false bool Weight 1.0 double + WorldPacket {Server.Network.WorldItem} Server.Network.Packet {Server.Network.WorldItem} X 1315 int Y 2192 int Z 0 int + Static members |
CODE |
+ base {0x40015CC9 "XmlSpawner"} Server.Item {Server.Mobiles.XmlSpawner} ActiveSectorCount 0 int AddSpawn null string AllowGhostTrig false bool AllowNPCTrig false bool CanFreeSpawn true bool CanSpawn true bool ConfigFile null string CurrentCount 1 int Debug false bool Decays false bool + DespawnTime {00:00:00} System.TimeSpan DoDefrag false bool DoReset false bool DoRespawn false bool + Duration {00:00:00} System.TimeSpan + DurationOver {00:00:00} System.TimeSpan ExternalTriggering false bool ExtTrigState false bool FastestPlayerSpeed 0 int + FirstModified {8/10/2006 1:27:18 PM} System.DateTime FirstModifiedBy "Syvel" string FreeRun false bool + GameTOD {01:28:00} System.TimeSpan Group false bool GumpState null string HandlesOnMovement false bool HandlesOnSkillUse false bool HandlesOnSpeech false bool HasActiveSectors false bool HasDamagedOrDistantSpawns true bool HasHoldSmartSpawning false bool HoldSequence false bool HomeRange 50 int HomeRangeIsRelative false bool IsFull false bool IsInactivated false bool KillCount 0 int KillReset 1 int + LastModified {8/10/2006 1:27:18 PM} System.DateTime LastModifiedBy "Syvel" string LoadConfig false bool m_IsInactivated false bool m_killcount 0 int + m_SpawnObjects Count = 19 System.Collections.ArrayList + m_TextEntryBook null System.Collections.ArrayList MaxCount 19 int + MaxDelay {00:10:00} System.TimeSpan + MinDelay {00:05:00} System.TimeSpan + MobTriggerId null Server.Mobile MobTriggerName null string MobTriggerProp null string MoonPhase FirstQuarter Server.Items.MoonPhase + MostRecentSpawnPosition {(0, 0, 0)} Server.Point3D MovingPlayerCount 0 int NearbyPlayerCount 0 int + NextSeqReset {00:00:00} System.TimeSpan + NextSpawn {00:02:02.7500000} System.TimeSpan NoTriggerOnCarried null string OnHold false bool PlayerCreated false bool PlayerTriggerProp null string + PropertyInfoList null System.Collections.ArrayList ProximityActivated false bool ProximityMsg null string ProximityRange -1 int ProximitySound 500 int RealDay 10 int RealDayOfWeek Thursday System.DayOfWeek RealMonth 8 int + RealTOD {13:33:57.0312500} System.TimeSpan + RecentItemSearchList null System.Collections.ArrayList + RecentMobileSearchList null System.Collections.ArrayList + RecentSpawnerSearchList null System.Collections.ArrayList + RefractMax {00:00:00} System.TimeSpan + RefractMin {00:00:00} System.TimeSpan + RefractoryOver {00:00:00} System.TimeSpan RegionName null string Running true bool SafeCurrentCount 1 int SafeTotalSpawnedObjects 1 int SecCount 0 int SequentialSpawn -1 int + SetItem null Server.Item SetItemName null string ShowBounds false bool SingleSector false bool SkillTrigger null string SmartSpawning false bool SomeOneHasGumpOpen false bool + SpawnerGump null Server.Mobiles.XmlSpawnerGump + SpawnObjects {Dimensions:[19]} Server.Mobiles.XmlSpawner.SpawnObject[] SpawnOnTrigger false bool SpawnRange 50 int SpeechTrigger null string StackAmount 1 int status_str null string Team 0 int + TOD {13:33:57.3281250} System.TimeSpan + TODEnd {00:00:00} System.TimeSpan TODInRange true bool TODMode Realtime Server.Mobiles.XmlSpawner.TODModeType + TODStart {00:00:00} System.TimeSpan TotalSpawnedObjects 1 int TotalSpawnObjectCount 87 int TriggerAccessLevel Player Server.AccessLevel + TriggerMob null Server.Mobile + TriggerObject null Server.Item TriggerObjectName null string TriggerObjectProp null string TriggerOnCarried null string TriggerProbability 1.0 double + TriggerSkill null Server.Skill UniqueId "28b3e656-6346-4fcb-aabc-e07a09bf0588" string WayPoint null Server.Items.WayPoint + X1_Y1 {(1265, 2142, 0)} Server.Point3D + X2_Y2 {(1365, 2242, 0)} Server.Point3D + Static members + Non-Public members |
CODE |
<Spawns> <Points> <Name>WildLife#68</Name> <UniqueId>28b3e656-6346-4fcb-aabc-e07a09bf0588</UniqueId> <Map>Trammel</Map> <X>1265</X> <Y>2142</Y> <Width>100</Width> <Height>100</Height> <CentreX>1315</CentreX> <CentreY>2192</CentreY> <CentreZ>0</CentreZ> <Range>50</Range> <MaxCount>19</MaxCount> <MinDelay>5</MinDelay> <MaxDelay>10</MaxDelay> <DelayInSec>False</DelayInSec> <Duration>0</Duration> <DespawnTime>0</DespawnTime> <ProximityRange>-1</ProximityRange> <ProximityTriggerSound>500</ProximityTriggerSound> <TriggerProbability>1</TriggerProbability> <InContainer>False</InContainer> <MinRefractory>0</MinRefractory> <MaxRefractory>0</MaxRefractory> <TODStart>0</TODStart> <TODEnd>0</TODEnd> <TODMode>0</TODMode> <KillReset>1</KillReset> <ExternalTriggering>False</ExternalTriggering> <SequentialSpawning>-1</SequentialSpawning> <AllowGhostTriggering>False</AllowGhostTriggering> <AllowNPCTriggering>False</AllowNPCTriggering> <SpawnOnTrigger>False</SpawnOnTrigger> <SmartSpawning>False</SmartSpawning> <Team>0</Team> <Amount>1</Amount> <IsGroup>False</IsGroup> <IsRunning>True</IsRunning> <IsHomeRangeRelative>False</IsHomeRangeRelative> <Objects2>Boar:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Cougar:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Goat:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Horse:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Panther:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Pig:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Sheep:MX=7:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=BlackBear:MX=5:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=GrizzlyBear:MX=5:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=BrownBear:MX=5:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=TimberWolf:MX=5:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=DireWolf:MX=5:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=WanderingHealer:MX=1:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Bird:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Eagle:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=GreatHart:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Hind:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Bull:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1:OBJ=Cow:MX=2:SB=0:RT=0:TO=0:KL=0:RK=0:CA=1:DN=-1:DX=-1:SP=1:PR=-1</Objects2> </Points> </Spawns> |
QUOTE (cheetah2003 @ August 10, 2006 04:06 pm) |
Not really sure if that's gunna be of any help. After collecting that data for you, I shutdown my server (didn't pull a packy this time) and it crashed again. This time Sealife#32 is the spawner object in the exception. It's something else I think. Is it possible its interacting oddly with some of my other scripts? I have things like Advanced Taming, Townhouses, Chat 3.0, Spellcrafting, Token system. Nerun's stuff is also all still present. |