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xmlspawner >>Q&A >>Question on adding beards


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DazedAndConfused- 11-17-2006
Trying to spawn a santa claus. Simple enough to spawn something, give it bodyvalue 400 and then dress it up nice and red. The problem I am having is giving it white hair and a longbeard. I can do it manually using admin commands, but I am not sure if it is even possible using the xml spawners. Anyone know?

ArteGordon- 11-19-2006
yes, you can do it with xmlspawner. You just need to set the FacialHairItemID property to the itemid of the beard that you want, just like you would set any other property.

Now, there is some funny business because of the interaction between the old item system of hair and the new virtual hair system, so I have found that the most consistent way of changing hair is to first unequip any existing hair and then set the virtual hair.

xmlquestnpc/UNEQUIP,FacialHair/facialhairitemid/8254/facialhairhue/30

DazedAndConfused- 11-19-2006
thanks arte