Well, im trying to set up a spawn that if the player is not holding a torch, it will trigger the spawn. As the NoTriggerOnCarried is set, it's looking for an item name.. Torches aren't given a name in RunUO. This wouldn't be an issue, as I can just give them a name.. but is there a way around this so that XMLspawner will just look for the itemtype, rather than the name?
Try
*,Torch
That should do what you are wanting it to do.