CODE |
Server Crash Report =================== RunUO Version 2.0, Build 2518.13284 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 2 .NET Framework: 2.0.50727.42 Time: 11/26/2006 5:44:47 PM Mobiles: 38212 Items: 250724 Exception: System.OverflowException: TimeSpan overflowed because the duration is too long. at System.TimeSpan.Interval(Double value, Int32 scale) at System.TimeSpan.FromHours(Double value) at Server.Items.XmlQuestHolder.get_ExpiresIn() in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuestHolder.cs:line 1002 at Server.Items.XmlQuestHolder.get_IsExpired() in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuestHolder.cs:line 1016 at Server.Items.XmlQuestHolder.get_IsValid() in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuestHolder.cs:line 1115 at Server.Items.XmlQuest.ApplyKilled(Mobile m_killed, Mobile m_killer, IXmlQuest quest) in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuest.cs:line 962 at Server.Items.XmlQuest.CheckKilled(Mobile m_killed, Mobile m_killer, Mobile member) in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuest.cs:line 1020 at Server.Items.XmlQuest.RegisterKill(Mobile m_killed, Mobile m_killer) in c:\RUNUO OURS\Scripts\XML Spawner 3.16\XmlSpawner2_20_v316_2of3\XmlQuest\XmlQuest.cs:line 1063 at Server.Mobiles.BaseCreature.OnDeath(Container c) in c:\RUNUO OURS\Scripts\Engines\AI\Creature\BaseCreature.cs:line 4228 at Server.Mobiles.EliteNinja.OnDeath(Container c) in c:\RUNUO OURS\Scripts\Mobiles\Monsters\SE\EliteNinja.cs:line 73 at Server.Mobile.Kill() at Server.Mobile.Damage(Int32 amount, Mobile from, Boolean informMount) at Server.Mobile.Damage(Int32 amount, Mobile from) at Server.Mobiles.BaseCreature.Damage(Int32 amount, Mobile from) in c:\RUNUO OURS\Scripts\Engines\AI\Creature\BaseCreature.cs:line 901 at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Boolean ignoreArmor, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Boolean keepAlive) in c:\RUNUO OURS\Scripts\Misc\AOS.cs:line 148 at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Boolean ignoreArmor, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy) in c:\RUNUO OURS\Scripts\Misc\AOS.cs:line 43 at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender, Double damageBonus) in c:\RUNUO OURS\Scripts\Customs\Custom Resources\BaseWeapon.cs:line 1484 at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender, Double damageBonus) in c:\RUNUO OURS\Scripts\Customs\Custom Resources\BaseWeapon.cs:line 986 at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender) in c:\RUNUO OURS\Scripts\Customs\Custom Resources\BaseWeapon.cs:line 945 at Server.Items.Fists.OnSwing(Mobile attacker, Mobile defender) in c:\RUNUO OURS\Scripts\Items\Weapons\Fists.cs:line 164 at Server.Mobile.CombatTimer.OnTick() at Server.Timer.Slice() at Server.Core.Main(String[] args) |
CODE |
Collect 100 pyretic leather |
CODE |
COLLECT,PyreticLeather,100 |