Ok, first off I LOVE SPAWN EDITOR because I have a custom map , but my question.
Ok say i created a new spawn file, MySpawner.xml with a spawner at X location, load it into the game, then suppose i created a new MySpawner.xml with no spawners, load it into the game. Will the spawner from the original file still be there?
ArteGordon- 08-31-2006
spawners are uniquely identified through IDs that are assigned when the spawners are created either in the game, or in the spawn editor. When you save them to XML files, those IDs are saved with them. Then, if you edit the spawner definitions in those files (but dont change the IDs) and reload them, the new spawners will replace any old spawners that have the matching ID.
The name of the XML file wont make any difference at all.
So in the scenario that you described, the old spawners from the original file would still be there.
crabby654- 08-31-2006
oh..crap lol, how would i go about removing all the spawners that the spawn editor system imported? I have spawners in dungeons and cities that i do not want removed and did not use spawn editor to place.
ArteGordon- 08-31-2006
QUOTE (crabby654 @ August 31, 2006 02:54 pm)
oh..crap lol, how would i go about removing all the spawners that the spawn editor system imported? I have spawners in dungeons and cities that i do not want removed and did not use spawn editor to place.
to remove spawers when you have the XML file that you used to load them available, use the "[xmlunload filename" command.
If you dont have an XML file for those spawns, you can make one using [xmlsave. Then you can use that file to unload those spawns.
If you have the transfer server set up, then you can also remove the spawners from the server directly by using the editor.
crabby654- 08-31-2006
thank you very much that worked awsome!, i was never to sure what transfer server did, but wow this makes my job 10 times for easier for spawning the world. Hmm now i need to figure out a good ratio for spawns in areas..i was like .3000 was a good ratio
ArteGordon- 08-31-2006
I actually use the transfer server quite a bit.
It is easy to go in, grab some spawners from an area, change their settings, and then load them back down onto the server again.
It is also good for getting an overview of current spawning pattens by downloading live creature distributions.