Hey Arte, how would you go about playing music once a person has completed a quest?
Say I want to play "Victory.mp"
I do know you can use MUSIC,Victory,5 or what ever for a small area, but that plays to everyone in the area, and only plays when it respawns
Thanks a million!
If you are completing the quest at an npc, then you could add the MUSIC keyword to the Action field of a dialog entry.
I am thinking about adding a RewardAction property to questholders to allow you to specify actions like that on automatic quest completion.
Note, if you omit the range argument, it will only play to the triggering player instead of all players in range.