Hey there, me again with a much simpler question but I can't figure it out. I was able to use refract to delay the respawn of my guardian and other things when it was activated by player proximity, but it doesn't seem to work if I have the proximity range at -1(I want these creatures to spawn immediately, and be there, but not show up again for awhile on death). The creature just respawns immediately when it dies, I can't figure out what to do exactly. I suppose I could just spawn it, and then change the mindelay/maxdelay. I guess I answered my question. My new question is why doesn't the refract thing work in this case? Can one make it work with the right configuration?
I want to do it this way because I am testing it, and I would have to keep adjusting the mindelay/maxdelay to respawn it again if I need to. TIA