I have also made an example Spawner which can be downloaded
Here. You
MUST have the optional MULTIADDON patch that can be found
Here to use this file. Put the
puzzlebridge.txt in your
Main RunUO folder. and the
puzzlebridge.xml in your
RunUO/spawns folder. Then type
[self set map trammel, then type
[go 5476 1232 0. You should now be in green acres. Now you can type
[xmlload puzzlebridge.xml.
Part 1: Getting the Spawner ReadyFirst thing you do is type in
[add xmlspawner and click the ground where you want your
Spawner to be. You do
NOT have to have it underneath the area you want your moving floor to be. We will be using the
X1_Y1 and
X2_Y2 props to define the area for the floor.
The next thing you do is double click the
Spawner to bring up the
Main Spawn Gump.

Then you want to click the
Props button to bring up the
Props Gump.

Once we have the
Props Gump up we want to change a few property's. To change one of the
Property's just Click on the
button to the right of the property you want to change.
This is how we want our spawner set up for this.
1) MaxDelay & MinDelay: Set both of these to 1 second.
2) SequentialSpawn: Set this to any number higher than 0, in this example I used 1.
3) X1_Y1: Click the
Button just to the right of where it says
X1_Y1 in the
Props Gump. Then you want to click the
Button to the right of where it says
Target a Location. You should now have a
Target Cursor. Click the ground at the North Western most square of the area you want your "Bridge" to cover.
4) X2_Y2: Click the
Button just to the right of where it says
X2_Y2 in the
Props Gump. Then you want to click the
Button to the right of where it says
Target a Location. You should now have a
Target Cursor. Click the ground 1 tile east and 1 tile south of the South Eastern most square of the area you want your "Bridge" to cover. (I don't know why the spawner Behaves this way, but it does.)
Now that we have our props set up, you can close the
Props Gump by right clicking on it.
Part 2: Adding the floor to the Spawn Entry's and editing the Sequential Spawn information.Ok, After closing the
Props Gump you should be looking at the
Main Spawner Gump. We want to start adding our "
Floor" Now. Click the
Button to the right of the
First Spawn Entry Line as Shown in the Image Below.

This will bring up the
Text Book. This is where we can easily add and edit longer spawn entry's. we will be adding the same lines to both the first and second spawn entry's. So type this into the
Text Book.
What this does is it tell's the spawner to spawn stonepaversdark, It then tell's it to set the
"Z" level of the stonepaversdark to 5 when they spawn.
Now we can close the book by right clicking on it. It should then add this entry to the first spawn entry line.
Repeat the previous step for the second spawn entry lineOnce you have your spawn entry's entered, click the
Arrow in the bottom right hand corner of the
Main Spawner Gump to expand the gump to look like this.

Next we want to click in the first box under
MAX and type in 8. Do the same for the second box under
MAX. Next, do the same for both of the
PER boxes, setting them both to 8 as well. What this does is tell the spawner to spawn 8 stonepaversdark (MAX), and to spawn all 8 of the at the same time (PER).
And Finally we want to change the first box below
SUB to
1, and the second box below
SUB to
2.
Once you've done that, hit the
Refresh Button. Your spawner should now look like this.

The Last thing to do before we test it is to change the "
Spawer's" total to 8. I've indicated the location of this in the image above with the cursor.
Your spawner should now be ready for testing. Hit the
Respawn button, and close the
Main Spawner Gump by right clicking on it.
You should now see this.

Congratulations, You've completed the
Puzzle Bridge Tutorial!