Hi,
This might have nothing to do with XMLSpawner, but this is what I did :
1. I extracted a standard multi.txt file from UOA.
2. I created it on our shard, small construction, 48 items total.
3. I spawned it from a spawner with MULTIADDON,filename.txt/x/5430/y/348/z/15
So far so good, it spawns the object. Nothing fancy set on Xmlspawner props.
I type .INC Y -1, as an example, and click anywhere on the Addon. At this point it takes-off in the Y -1 direction and never stops, zooooooom! Incredibly fast.
I checked the Addon, .GETTYPE returns "AddOnComponent" for every piece of the construction, even though the component graphics are different. All good and normal.
I then .SET NAME "moveme" on a single component of the Addon. Any component will do.
I then type .INC Y -1 but this time I target the component I have named. Now the entire Addon moves as expected, in this case, Y -1
This a RunUO core thing or the way Addons are put into server by Xmlspawner when made with the MULTIADDON function ? I doubt it's Xmlspawner, just thought I'd give these details, perhaps someone has an answer for me.
Kind regards
Justae