As it is right now you can add folders containing different spawns, and that is very nice indees. But what would really make the spawn packs more useful is to add a dropdown box where i can have different kinds of spawn pack files.
Say i want an item's category with several under categories, and the same for animals, monsters, covetous ( diff levels ) and so on. As it is now i can have that for sure, but the spawn pack list gets very long. So currently i manually switch .dat files to keep it manageable.
One way of doing this is to be able to have several .dat files in the spawn editor folder, and then in Spawn Editor, there is a drop down box, that lets me switch between those files.
Another way is to expand current .dat system to support more categories under one category ( tree structure ).
This would make it easy to have tons of different spawn categories, for all kinds of spawns, but still be able to find them without having to scroll down a huge list to find them.
// Allmight
those are good ideas. I'll think about them.