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using System; using Server.Items; using Server.Network; using Server.Mobiles; namespace Server.Items { public class ZbrojaObozowaLekka : BaseArmor { public override int BasePhysicalResistance{ get{ return 10; } } public override int BaseFireResistance{ get{ return 10; } } public override int BaseColdResistance{ get{ return 10; } } public override int BasePoisonResistance{ get{ return 10; } } public override int BaseEnergyResistance{ get{ return 10; } } public override int InitMinHits{ get{ return 60; } } public override int InitMaxHits{ get{ return 60; } } public override int AosStrReq{ get{ return 10; } } public override int OldStrReq{ get{ return 10; } } public override int OldDexBonus{ get{ return 10; } } public override int ArmorBase{ get{ return 10; } } public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Studded; } } [Constructable] public ZbrojaObozowaLekka( int hue, int itemid, string name ) : base( itemid ) { Name = name; Hue = hue; Weight = 1; DexRequirement = 0; StrRequirement = 0; IntRequirement = 0; } public ZbrojaObozowaLekka( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } } |
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public override bool OnDragDrop( Mobile from, Item dropped ) { return false; } public override bool OnDragDropInto( Mobile from, Item item, Point3D p ) { return false; } public override bool OnDroppedToWorld(Mobile from,Point3D point) { return false; } |
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- Error: Scripts\WOG\Testin\Przynaleznosci.cs: CS0115: (line 41, column 24) 'Se rver.Items.ZbrojaObozowaLekka.OnDragDropInto(Server.Mobile, Server.Item)': no su itable method found to override - Error: Scripts\WOG\Testin\Przynaleznosci.cs: CS0115: (line 42, column 24) 'Se rver.Items.ZbrojaObozowaLekka.OnDroppedToWorld(Server.Mobile, Server.Item)': no suitable method found to override |
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public override bool OnDragDrop(Mobile from, Item dropped) { return false; } public override bool OnDroppedOnto(Mobile from, Item target) { return false; } public override bool OnDroppedInto(Mobile from, Container target, Point3D p) { return false; } public override bool OnDroppedToWorld(Mobile from, Point3D point) { return false; } public override bool OnDroppedToMobile(Mobile from, Mobile target) { return false; } |
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public override bool OnDroppedInto(Mobile from, Container target, Point3D p) { if (target.Parent == from && !(target is BankBox)) { return base.OnDroppedInto(from, target, p); } return false; } public override bool OnDroppedToMobile(Mobile from, Mobile target) { if (from == target) { return base.OnDroppedToMobile(from, target); } return false; } |