QUOTE (Erica @ June 29, 2006 11:06 pm) |
Nice notice that its missing the RunUo 2.0 icon also got question so everytime it goes up a number of revision like 62, 63, an now 64 will that complie everytime they change it or is the revision only scripts changes or core or both i am curious cause im using the core my friend made for me of 61 revision. |
QUOTE (Erica @ July 03, 2006 11:56 am) |
got a question is there anyway i can put the runuo icon to the server exe. you made artegordon i use sharp develop any idea how it can be done if it can? |
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public enum MusicName { Invalid = -1, OldUlt01 = 0, Create1, DragFlit, OldUlt02, OldUlt03, OldUlt04, OldUlt05, OldUlt06, Stones2, Britain1, Britain2, Bucsden, Jhelom, LBCastle, Linelle, Magincia, Minoc, Ocllo, Samlethe, Serpents, Skarabra, Trinsic, Vesper, Wind, Yew, Cave01, Dungeon9, Forest_a, InTown01, Jungle_a, Mountn_a, Plains_a, Sailing, Swamp_a, Tavern01, Tavern02, Tavern03, Tavern04, Combat1, Combat2, Combat3, Approach, Death, Victory, BTCastle, Nujelm, Dungeon2, Cove, Moonglow, Zento, TokunoDungeon, Taiko, DreadHornArea, ElfCity, GrizzleDungeon, MelisandesLair, ParoxysmusLair, GwennoConversation, GoodEndGame, GoodVsEvil, GreatEarthSerpents, Humanoids_U9, MinocNegative, Paws, SelimsBar, SerpentIsleCombat_U7, ValoriaShips } |
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World: Loading...An error was encountered while loading a saved object - Type: Server.Guilds.BaseGuild - Serial: 0x00000003 Delete the object? (y/n) |
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[CommandProperty( AccessLevel.GameMaster )] public Mobile Leader { get { if ( m_Leader == null || m_Leader.Deleted || m_Leader.Guild != this ) CalculateGuildmaster(); return m_Leader; } set { this.AddMember( value ); //Also removes from old guild. if( m_Leader is PlayerMobile && m_Leader.Guild == this ) ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Member; m_Leader = value; if( m_Leader is PlayerMobile ) ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } } |