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using System; using Server.Network; using Server.Items; using Server.Mobiles; namespace Server.Items { public class YamandonIdol : Item { [Constructable] public YamandonIdol() : base( 10097 ) { Movable = true; Name = "Yamandon Idol"; LootType = LootType.Cursed; } public YamandonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) { if ( !from.InRange( GetWorldLocation(), 2 ) ) { from.SendLocalizedMessage( 500446 ); // That is too far away. } else { if ( from.BodyValue == 0x190 || from.BodyValue == 0x191 ) { from.BodyValue = 249; from.PlaySound( 362 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } else { if (from.Female == true ) { from.BodyValue = 0x191; from.PlaySound( 362 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } else { from.BodyValue = 0x190; from.PlaySound( 362 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } } } } } } |
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using System; using Server.Network; using Server.Items; using Server.Mobiles; namespace Server.Items { public class AbyssmalIdol : Item { [Constructable] public AbyssmalIdol() : base( 9772 ) { Movable = true; Name = "Abyssmal Horror Idol"; LootType = LootType.Cursed; } public AbyssmalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) { if ( !from.InRange( GetWorldLocation(), 2 ) ) { from.SendLocalizedMessage( 500446 ); // That is too far away. } else if ( from.Mounted ) { from.SendMessage("Please dismount first."); } else { if ( from.BodyValue == 0x190 || from.BodyValue == 0x191 ) { from.BodyValue = 312; from.PlaySound( 1105 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } else { if (from.Female == true ) { from.BodyValue = 0x191; from.PlaySound( 1105 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } else { from.BodyValue = 0x190; from.PlaySound( 1105 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0x376A, 1, 29, 0x47D, 2, 9962, 0 ); Effects.SendLocationParticles( EffectItem.Create( new Point3D( from.X, from.Y, from.Z - 7 ), from.Map, EffectItem.DefaultDuration ), 0x37C4, 1, 29, 0x47D, 2, 9502, 0 ); } } } } } } |
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else if ( from.Mounted ) { from.SendMessage("Please dismount first."); } |
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public override void OnDoubleClick( Mobile from ) { if ( !from.InRange( GetWorldLocation(), 2 ) ) { from.SendLocalizedMessage( 500446 ); // That is too far away. } else { if ( from.Mounted == true ) { from.SendLocalizedMessage( 1042561 ); } |