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xmlspawner >>XMLSpawner - Discussion >>Changing AI


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dilut3d- 09-25-2008
Hey all, I have just one quick question. Does anyone know how to change the AI of a creature using the xmlspawner2? when I props a creature the AI shows up as AI (box) AI_Mage... what would I type in the spawner to override the base and make it melee for instance? I tried AI/AI_Melee, AI,AI_Melee, and AI,Melee with no avail... Please help!

Lichtblitz- 09-25-2008
You already posted the answer:

dragon/AI/AI_Healer

would spawn a dragon whose AI is set to AI_Healer. It works the same way as with any other property.

dilut3d- 09-25-2008
Odd, I'll have to try it again.

dilut3d- 09-25-2008
Ohhh ok , It did work this time. I must have typed something wrong previously. Thanks LichtBlitz