UOG: DivinityRisen from the ashes of Rebirth.
Divinity features a complete second age look and feel, every gump from crafting
to runebooks have been edited to look just like they did "back in the day"
Our main feature is our revised T2A PvP System, with carefully calibrated spell
and weapon damages. While the majority of our playerbase, which has peaked at
800 players online, are mostly pvpers Divinity is still made for all players.
Skills raise fairly fast, with the exception of trade skills, resisting spells, provocation
& animal taming. To give everyone an easy start.
The world is completly spawned with xmlspawners via regional spawning.
Theres upto one hundred regions in the world which can be identified by marking
a rune, when we had statloss you could hunt down murderers by asking a guard
where they are. The guard would reply with the name of the region where the
murderer resided.
Currently 845 xmlspawners in the world keeping it alive and busy, the numbers
has been kept low with the help of the regional spawning, single spawners handle
hundreds of mobiles.
Ive taught the other staffmembers how to use xmlspawner and they are all
love it, except for the admins who are mostly scared of my massive spawning
central.
Theres alot of "special spawns" in the world, alot of secrets still not found.
All power by xmlspawner, the most popular once being the Hythloth Balron,
only the most brace attempts to defeat that spawn.
And the Despise Baron, with his Mass Summon Water Elementals spell.
Alot of more complex spawning systems are being worked on, so our players
always have a fun activity to participate in.
Visit us at
http://www.uodivinity.com