I got some problems with this 2 attachments.
First of all I can't understand the args of XmlSkill attch.
What is "name" arg?
In a command like this:
"[addatt XmlSKill ? Alchemy 120 100" the skill bonus is added but with I get the message "Attachment Skill not added".
If I use [getatt on the Mob I get "No Attachments".
Idem with XmlStr attachment.
Another question.
Could be possible to makeup a Race System with XmlAttachments for skill/stats bonus?
For ex. i wish to maka a Race named CustomRace with bonus: + 10 str + 5 int and + 30 Animalore + 20 Veterinary.
Tnx.
the way that those attachments work is that when you add them, they apply a standard skill/stat mod using the built-in RunUO skill/statmod system, and then delete themselves.
So when you look for the attachments, you wont find anything even though the mod has been applied.
The most recent version of of the attachments doesnt produce the messages like "Attachment Skill not added" when successfully applied.
You could definitely make up a race system using attachments. It would allow you to add race mods without having to make edits to playermobile serialization.