Okay now everything works perfect. Great system Arte... I saw many shards with XMLSpawner, but there were no Quest Scripts. It is very easy, but now 8 questions:
1. What are other quest types: KILLNAMED...
2. How to make quest avaliable only one time (we can do it only once by our character)
3. How to make no-autoreward (we go to npc for our reward)
4. How to add props as reward (e.g if we do quest, we will have name Kon)
5. How to trigger quests based on props (e.g if player has swords more than 60 - trigger the dialog.
6. How to make quests already done (marked once-doneable) mark doneable once again (e.g we finished quest x(we can't do it again), we do quest y (as reward we can make again questx)).
7. How to spawn specific items inside monster's backpack.
8. How to make trigger quest x if we have done quest y and z.
the answers to those questions in the remainder of the thread was moved into a new thread in Q&A
http://xmlspawner.15.forumer.com/index.php...wtopic=232&st=0