Full Version : Introduce Yourself (Exempt from Rule Of The Day)
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Johabius- 04-09-2008
Hi Cyndrz, I'm thinking that you can probably do that by using spawntriggering. Check out the How Do I section of the forums to find out what that does. Also be sure to check out the links for the different XMLSpawner tutorials. I'm just starting to learn some of the more advanced functions of XMLSpawner as well.

ArteGordon- 04-11-2008
QUOTE (Cyndrz @ April 05, 2008 02:54 pm)
xmlspawner/bluebutton.gif Stopping in to say "Hello". I am Cyndrz, I am 40 yrs old and live in the USA for now anyways.

I started working free UO with my oldest son about 3 yrs ago.

We did try the XMLspawn system in the biggining but moved away from it quickly due to no time to learn it and the complication we found it to be.

If I had known of this site at that time we may have given it a better view.

We are still running our RunUO 1.0 and we use the smart spawning which I love due to less mobile count and less lag.

But I have decided I want to start a second upgraded server and from what I can see the XML system has alot to offer.

I want to learn all I can and hope to do that here.

I want to start with asking is there a way to setup a XML with a non spawning type setting to stop spawning while players are no where near it?

xmlspawner/off2.gif

By setting the Smartspawning property on a spawner to true it does exactly what you mentioned, and that is that it stops spawning when there are no players around.

Pirinen- 06-03-2008
Hi everyone biggrin.gif