I have an idea i want to do put so far have messed up every attempt at it. I want a creature im working on to have a chance of freezing and hiding an attacker (player mobile). Then throwing item id 0x10Db (that moving cacoon thing) at the attackers location. That way it would looks as if the attacker had been captured in a cacoon. I also am not sure how to add to the script of the cacoon. So that it has a 2 min timer to delete unfreeze and unhides any playermobile on its location, or after so much damage to the cacoon deletes and unfreezes and unhides them. I know it can use the hiding skill because the player would show when they try to talk. Any possible code strings i could check out on these issues?
Hmm no Ideas or no one whant to help figure it out?