Hey all, I have just one quick question. Does anyone know how to change the AI of a creature using the xmlspawner2? when I props a creature the AI shows up as AI (box) AI_Mage... what would I type in the spawner to override the base and make it melee for instance? I tried AI/AI_Melee, AI,AI_Melee, and AI,Melee with no avail... Please help!
You already posted the answer:
dragon/AI/AI_Healer
would spawn a dragon whose AI is set to AI_Healer. It works the same way as with any other property.
Odd, I'll have to try it again.
Ohhh ok , It did work this time. I must have typed something wrong previously. Thanks LichtBlitz