Bit of a strange problem ....
I've been setting up a quest using an XmlQuestNpc and everything works great except that when the player accepts the quest and the GIVE/<questholder/etc etc> line is reached they get two identical questholders in their pack.
Has anyone seen this before? And if so what causes it?
Thanks in advance
*slaps self hard* ok forget that ... I actually had two npcs spawning on the same spot with 0 home range.
I really must stop doing stuff late at night!!