CODE |
- Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 129, column 11) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 133, column 11) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 143, column 18) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 190, column 11) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 250, column 61) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1022: (line 268, column 5) Type or namespace definition, or end-of-file expected Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
CODE |
using System; using System.Collections; using Server; using Server.Network; using Server.Mobiles; using Server.Accounting; namespace Server.Gumps { public class PlayerScoreGump : Gump { public static void Initialize() { Commands.Register( "dsb", AccessLevel.Player, new CommandEventHandler( PlayerScoreGump_OnCommand ) ); } public static string m_args; [Usage( "pvpsb" )] [Description( "lists ranked pvp competitors" )] private static void PlayerScoreGump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new PlayerScoreGump( e.Mobile ) ); } public const int GumpOffsetX = 30; public const int GumpOffsetY = 30; public const int TextHue = 0; public const int TextOffsetX = 2; public const int OffsetGumpID = 0x0052; // Pure black public const int HeaderGumpID = 0x0E14; // Dark navy blue, textured public const int EntryGumpID = 0x0BBC; // Light offwhite, textured public const int BackGumpID = 0x13BE; // Gray slate/stoney public const int ButtonGumpID = 0x0E14; // Dark navy blue, textured public const int ButtonWidth = 20; public const int GoOffsetX = 2, GoOffsetY = 2; public const int GoButtonID1 = 0x15E1; // Arrow pointing right public const int GoButtonID2 = 0x15E5; // " pressed public const int DeleteOffsetX = 1, DeleteOffsetY = 1; public const int DeleteButtonID1 = 0x0A94; // 'X' Button public const int DeleteButtonID2 = 0x0A95; // " pressed public const int PrevWidth = 20; public const int PrevOffsetX = 2, PrevOffsetY = 2; public const int PrevButtonID1 = 0x15E3; // Arrow pointing left public const int PrevButtonID2 = 0x15E7; // " pressed public const int NextWidth = 20; public const int NextOffsetX = 2, NextOffsetY = 2; public const int NextButtonID1 = 0x15E1; // Arrow pointing right public const int NextButtonID2 = 0x15E5; // " pressed public const int WipeWidth = 20; public const int WipeOffsetX = 0, WipeOffsetY = 1; public const int WipeButtonID1 = 0x0A94; // 'X' Button public const int WipeButtonID2 = 0x0A95; // " pressed public const int OffsetSize = 1; public const int EntryHeight = 20; public const int BorderSize = 10; private static bool PrevLabel = false, NextLabel = false, WipeLabel = true; private const int PrevLabelOffsetX = PrevWidth + 1; private const int PrevLabelOffsetY = 0; private const int NextLabelOffsetX = -29; private const int NextLabelOffsetY = 0; private const int WipeLabelOffsetX = WipeWidth + 1; private const int WipeLabelOffsetY = 0; private const int EntryWidth = 500; private const int EntryCount = 10; private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + (ButtonWidth * 2) + OffsetSize; private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 2)); private const int BackWidth = BorderSize + TotalWidth + BorderSize; private const int BackHeight = BorderSize + TotalHeight + BorderSize; private Mobile m_Owner; private ArrayList m_Names; private int m_Page; private static Mobile m_From; private static ArrayList m_Dudes; private static int m_CurPage; private static int m_Dex; private string TopTen = "**[Top 10 PvP'ers]**"; private static bool Top10 = true; private static int HueByRank; private class InternalComparer : IComparer { } public static readonly IComparer Rank = new InternalComparer(); public int Compare( object x, object y ) { PlayerMobile a = x as PlayerMobile; PlayerMobile b = y as PlayerMobile; if ( x == null && y == null ) return 0; else if ( x == null ) return -1; else if ( y == null ) return 1; if ( a == null || b == null ) throw new ArgumentException(); if ( a.Wins > b.Wins ) return -1; else if ( a.Wins < b.Wins ) return 1; else return 0; } } public PlayerScoreGump( Mobile owner ) : this( owner, BuildList( owner ), 0 ) { } public PlayerScoreGump( Mobile owner, ArrayList list, int page ) : base( GumpOffsetX, GumpOffsetY ) { m_Owner = owner; m_Names = list; owner.CloseGump( typeof( PlayerScoreGump ) ); Initialize( page ); } } public static ArrayList BuildList( Mobile owner ) { ArrayList list = new ArrayList(); PlayerMobile pm = i as PlayerMobile; foreach ( Mobile i in World.Mobiles.Values ) { if ( i is PlayerMobile ) { if ( pm.Wins >= 1 && pm.AccessLevel == AccessLevel.Player) { if (pm.Wins <= 10) pm.HueByRank = 2499; else if (pm.Wins <= 20) pm.HueByRank = 2465; else if (pm.Wins <= 40) pm.HueByRank = 2997; else if (pm.Wins <= 80) pm.HueByRank = 2914; else if (pm.Wins <= 160) pm.HueByRank = 2936; else if (pm.Wins <= 320) pm.HueByRank = 2944; else if (pm.Wins <= 640) pm.HueByRank = 2946; else if (pm.Wins <= 1280) pm.HueByRank = 2947; else if (pm.Wins <= 2560) pm.HueByRank = 2954; else if (pm.Wins <= 5120) pm.HueByRank = 2951; else if (pm.Wins <= 10240) pm.HueByRank = 2463; else if (pm.Wins <= 9999999) pm.HueByRank = 2046; else pm.HueByRank = 0; list.Add(pm); } list.Sort( InternalComparer.Rank ); return list; } } } public void Initialize( int page ) { m_Page = page; int count = m_Names.Count - (page * EntryCount); if ( count < 0 ) count = 0; else if ( count > EntryCount ) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 2)); AddPage( 0 ); AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID ); AddImageTiled( BorderSize, BorderSize, TotalWidth, totalHeight, OffsetGumpID ); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; //int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4); int emptyWidth = EntryWidth; AddImageTiled( x, y, emptyWidth, EntryHeight, EntryGumpID ); AddLabel( x + TextOffsetX, y, 2997, string.Format( "Page {0} of {1} ({2} Competitors) - Deul Score-Board: {3}" + string.Format(Top10 ? TopTen : ""), page+1, (m_Names.Count + EntryCount - 1) / EntryCount, m_Names.Count, m_args) ); x += emptyWidth + OffsetSize; AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID ); if ( page > 0 ) { AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0 ); } if ( PrevLabel ) { AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, 2997, "Previous" ); } x += PrevWidth + OffsetSize; AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID ); if ( (page + 1) * EntryCount < m_Names.Count ) { AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 ); } if ( NextLabel ) { AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, 2997, "Next" ); { for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Names.Count; ++i, ++index ) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; PlayerMobile ListPlayer = (PlayerMobile)m_Names[index]; AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID ); AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, ListPlayer.HueByRank, ListPlayer.Deleted ? "(NULL)" : (string.Format("* Name: {0} * Wins: {1} * Loses: {2} * Rank: {3} *", ListPlayer.Name, ListPlayer.Wins, ListPlayer.Loses, ListPlayer.PvpRanks ) ) ); x += EntryWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); AddButton( x + DeleteOffsetX, y + DeleteOffsetY, DeleteButtonID1, DeleteButtonID2, GumpButtonType.Reply, 2 ); x += ButtonWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; AddImageTiled( x, y, TotalWidth, EntryHeight, EntryGumpID ); AddLabel( x + WipeLabelOffsetX, y + WipeLabelOffsetY, 2997, "Alternate-PK PvP Score-Board" ); } } public override void OnResponse( NetState state, RelayInfo info ) { Mobile from = state.Mobile; switch ( info.ButtonID ) { case 0: // Closed { return; } } case 1: // Previous { if ( m_Page > 0 ) } else if ((m_Page - 1) > 0 ) { Top10 = false; } else { Top10 = true; } from.SendGump( new PlayerScoreGump( from, m_Names, m_Page - 1 ) ); break; } } case 2: // Next { if ( (m_Page + 1) * EntryCount < m_Names.Count ) } else if( from != null) { else if((m_Page + 1) > 0 ) { Top10 = false; } else { Top10 = true; } from.SendGump( new PlayerScoreGump( from, m_Names, m_Page + 1 ) ); break; } } } } |
QUOTE |
using System; using System.Collections; using Server; using Server.Network; using Server.Mobiles; using Server.Accounting; namespace Server.Gumps { public class PlayerScoreGump : Gump { public static void Initialize() { Commands.Register( "dsb", AccessLevel.Player, new CommandEventHandler( PlayerScoreGump_OnCommand ) ); } public static string m_args; [Usage( "pvpsb" )] [Description( "lists ranked pvp competitors" )] private static void PlayerScoreGump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new PlayerScoreGump( e.Mobile ) ); } public const int GumpOffsetX = 30; public const int GumpOffsetY = 30; public const int TextHue = 0; public const int TextOffsetX = 2; public const int OffsetGumpID = 0x0052; // Pure black public const int HeaderGumpID = 0x0E14; // Dark navy blue, textured public const int EntryGumpID = 0x0BBC; // Light offwhite, textured public const int BackGumpID = 0x13BE; // Gray slate/stoney public const int ButtonGumpID = 0x0E14; // Dark navy blue, textured public const int ButtonWidth = 20; public const int GoOffsetX = 2, GoOffsetY = 2; public const int GoButtonID1 = 0x15E1; // Arrow pointing right public const int GoButtonID2 = 0x15E5; // " pressed public const int DeleteOffsetX = 1, DeleteOffsetY = 1; public const int DeleteButtonID1 = 0x0A94; // 'X' Button public const int DeleteButtonID2 = 0x0A95; // " pressed public const int PrevWidth = 20; public const int PrevOffsetX = 2, PrevOffsetY = 2; public const int PrevButtonID1 = 0x15E3; // Arrow pointing left public const int PrevButtonID2 = 0x15E7; // " pressed public const int NextWidth = 20; public const int NextOffsetX = 2, NextOffsetY = 2; public const int NextButtonID1 = 0x15E1; // Arrow pointing right public const int NextButtonID2 = 0x15E5; // " pressed public const int WipeWidth = 20; public const int WipeOffsetX = 0, WipeOffsetY = 1; public const int WipeButtonID1 = 0x0A94; // 'X' Button public const int WipeButtonID2 = 0x0A95; // " pressed public const int OffsetSize = 1; public const int EntryHeight = 20; public const int BorderSize = 10; private static bool PrevLabel = false, NextLabel = false, WipeLabel = true; private const int PrevLabelOffsetX = PrevWidth + 1; private const int PrevLabelOffsetY = 0; private const int NextLabelOffsetX = -29; private const int NextLabelOffsetY = 0; private const int WipeLabelOffsetX = WipeWidth + 1; private const int WipeLabelOffsetY = 0; private const int EntryWidth = 500; private const int EntryCount = 10; private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + (ButtonWidth * 2) + OffsetSize; private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 2)); private const int BackWidth = BorderSize + TotalWidth + BorderSize; private const int BackHeight = BorderSize + TotalHeight + BorderSize; private Mobile m_Owner; private ArrayList m_Names; private int m_Page; private static Mobile m_From; private static ArrayList m_Dudes; private static int m_CurPage; private static int m_Dex; private string TopTen = "**[Top 10 PvP'ers]**"; private static bool Top10 = true; private static int HueByRank; private class InternalComparer : IComparer { } public static readonly IComparer Rank = new InternalComparer(); public int Compare( object x, object y ) { PlayerMobile a = x as PlayerMobile; PlayerMobile b = y as PlayerMobile; if ( x == null && y == null ) return 0; else if ( x == null ) return -1; else if ( y == null ) return 1; if ( a == null || b == null ) throw new ArgumentException(); if ( a.Wins > b.Wins ) return -1; else if ( a.Wins < b.Wins ) return 1; else return 0; } } public PlayerScoreGump( Mobile owner ) : this( owner, BuildList( owner ), 0 ) { } public PlayerScoreGump( Mobile owner, ArrayList list, int page ) : base( GumpOffsetX, GumpOffsetY ) { m_Owner = owner; m_Names = list; owner.CloseGump( typeof( PlayerScoreGump ) ); Initialize( page ); } } public static ArrayList BuildList( Mobile owner ) { ArrayList list = new ArrayList(); PlayerMobile pm = i as PlayerMobile; foreach ( Mobile i in World.Mobiles.Values ) { if ( i is PlayerMobile ) { if ( pm.Wins >= 1 && pm.AccessLevel == AccessLevel.Player) { if (pm.Wins <= 10) pm.HueByRank = 2499; else if (pm.Wins <= 20) pm.HueByRank = 2465; else if (pm.Wins <= 40) pm.HueByRank = 2997; else if (pm.Wins <= 80) pm.HueByRank = 2914; else if (pm.Wins <= 160) pm.HueByRank = 2936; else if (pm.Wins <= 320) pm.HueByRank = 2944; else if (pm.Wins <= 640) pm.HueByRank = 2946; else if (pm.Wins <= 1280) pm.HueByRank = 2947; else if (pm.Wins <= 2560) pm.HueByRank = 2954; else if (pm.Wins <= 5120) pm.HueByRank = 2951; else if (pm.Wins <= 10240) pm.HueByRank = 2463; else if (pm.Wins <= 9999999) pm.HueByRank = 2046; else pm.HueByRank = 0; list.Add(pm); } list.Sort( InternalComparer.Rank ); return list; } } } public void Initialize( int page ) { m_Page = page; int count = m_Names.Count - (page * EntryCount); if ( count < 0 ) count = 0; else if ( count > EntryCount ) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 2)); AddPage( 0 ); AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID ); AddImageTiled( BorderSize, BorderSize, TotalWidth, totalHeight, OffsetGumpID ); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; //int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4); int emptyWidth = EntryWidth; AddImageTiled( x, y, emptyWidth, EntryHeight, EntryGumpID ); AddLabel( x + TextOffsetX, y, 2997, string.Format( "Page {0} of {1} ({2} Competitors) - Deul Score-Board: {3}" + string.Format(Top10 ? TopTen : ""), page+1, (m_Names.Count + EntryCount - 1) / EntryCount, m_Names.Count, m_args) ); x += emptyWidth + OffsetSize; AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID ); if ( page > 0 ) { AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0 ); } if ( PrevLabel ) { AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, 2997, "Previous" ); } x += PrevWidth + OffsetSize; AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID ); if ( (page + 1) * EntryCount < m_Names.Count ) { AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 ); } if ( NextLabel ) { AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, 2997, "Next" ); { for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Names.Count; ++i, ++index ) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; PlayerMobile ListPlayer = (PlayerMobile)m_Names[index]; AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID ); AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, ListPlayer.HueByRank, ListPlayer.Deleted ? "(NULL)" : (string.Format("* Name: {0} * Wins: {1} * Loses: {2} * Rank: {3} *", ListPlayer.Name, ListPlayer.Wins, ListPlayer.Loses, ListPlayer.PvpRanks ) ) ); x += EntryWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); AddButton( x + DeleteOffsetX, y + DeleteOffsetY, DeleteButtonID1, DeleteButtonID2, GumpButtonType.Reply, 2 ); x += ButtonWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; AddImageTiled( x, y, TotalWidth, EntryHeight, EntryGumpID ); AddLabel( x + WipeLabelOffsetX, y + WipeLabelOffsetY, 2997, "Alternate-PK PvP Score-Board" ); } } } // ADD THIS BRACKET public override void OnResponse( NetState state, RelayInfo info ) { Mobile from = state.Mobile; switch ( info.ButtonID ) { case 0: // Closed { return; } } case 1: // Previous { if ( m_Page > 0 ) } else if ((m_Page - 1) > 0 ) { Top10 = false; } else { Top10 = true; } from.SendGump( new PlayerScoreGump( from, m_Names, m_Page - 1 ) ); break; } } case 2: // Next { if ( (m_Page + 1) * EntryCount < m_Names.Count ) } else if( from != null) { else if((m_Page + 1) > 0 ) { Top10 = false; } else { Top10 = true; } from.SendGump( new PlayerScoreGump( from, m_Names, m_Page + 1 ) ); break; } } } } |
CODE |
- Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1513: (line 245, column 10) } expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 247, column 7) Invalid token '+=' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 247, column 22) Invalid token '+' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 247, column 34) Invalid token ';' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1520: (line 248, column 5) Class, struct, or interface method must have a return type - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 248, column 21) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 248, column 24) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 248, column 37) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 248, column 50) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 248, column 65) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 250, column 7) Invalid token '=' in class, struct, or interface member de claration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 250, column 20) Invalid token '+' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 250, column 32) Invalid token ';' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 251, column 7) Invalid token '+=' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 251, column 22) Invalid token '+' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 251, column 34) Invalid token ';' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1520: (line 253, column 5) Class, struct, or interface method must have a return type - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 253, column 21) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 253, column 24) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 253, column 36) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 253, column 49) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 253, column 63) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1520: (line 254, column 5) Class, struct, or interface method must have a return type - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1001: (line 254, column 17) Identifier expected - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 254, column 35) Invalid token ',' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 254, column 39) Invalid token '+' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1519: (line 254, column 57) Invalid token ',' in class, struct, or interface member d eclaration - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1518: (line 258, column 19) Expected class, delegate, enum, interface, or struct - Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS1022: (line 285, column 3) Type or namespace definition, or end-of-file expected Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
CODE |
using System; using System.Collections; using Server; using Server.Network; using Server.Mobiles; using Server.Accounting; namespace Server.Gumps { public class PlayerScoreGump : Gump { public static void Initialize() { Commands.Register( "duelscore", AccessLevel.Player, new CommandEventHandler( PlayerScoreGump_OnCommand ) ); } public static string m_args; [Usage( "pvpsb" )] [Description( "lists ranked pvp competitors" )] private static void PlayerScoreGump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new PlayerScoreGump( e.Mobile ) ); } public const int GumpOffsetX = 30; public const int GumpOffsetY = 30; public const int TextHue = 0; public const int TextOffsetX = 2; public const int OffsetGumpID = 0x0052; // Pure black public const int HeaderGumpID = 0x0E14; // Dark navy blue, textured public const int EntryGumpID = 0x0BBC; // Light offwhite, textured public const int BackGumpID = 0x13BE; // Gray slate/stoney public const int ButtonGumpID = 0x0E14; // Dark navy blue, textured public const int ButtonWidth = 20; public const int GoOffsetX = 2, GoOffsetY = 2; public const int GoButtonID1 = 0x15E1; // Arrow pointing right public const int GoButtonID2 = 0x15E5; // " pressed public const int DeleteOffsetX = 1, DeleteOffsetY = 1; public const int DeleteButtonID1 = 0x0A94; // 'X' Button public const int DeleteButtonID2 = 0x0A95; // " pressed public const int PrevWidth = 20; public const int PrevOffsetX = 2, PrevOffsetY = 2; public const int PrevButtonID1 = 0x15E3; // Arrow pointing left public const int PrevButtonID2 = 0x15E7; // " pressed public const int NextWidth = 20; public const int NextOffsetX = 2, NextOffsetY = 2; public const int NextButtonID1 = 0x15E1; // Arrow pointing right public const int NextButtonID2 = 0x15E5; // " pressed public const int WipeWidth = 20; public const int WipeOffsetX = 0, WipeOffsetY = 1; public const int WipeButtonID1 = 0x0A94; // 'X' Button public const int WipeButtonID2 = 0x0A95; // " pressed public const int OffsetSize = 1; public const int EntryHeight = 20; public const int BorderSize = 10; private static bool PrevLabel = false, NextLabel = false, WipeLabel = true; private const int PrevLabelOffsetX = PrevWidth + 1; private const int PrevLabelOffsetY = 0; private const int NextLabelOffsetX = -29; private const int NextLabelOffsetY = 0; private const int WipeLabelOffsetX = WipeWidth + 1; private const int WipeLabelOffsetY = 0; private const int EntryWidth = 500; private const int EntryCount = 10; private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + (ButtonWidth * 2) + OffsetSize; private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 2)); private const int BackWidth = BorderSize + TotalWidth + BorderSize; private const int BackHeight = BorderSize + TotalHeight + BorderSize; private Mobile m_Owner; private ArrayList m_Names; private int m_Page; private static Mobile m_From; private static ArrayList m_Dudes; private static int m_CurPage; private static int m_Dex; private string TopTen = "**[Top 10 PvP'ers]**"; private static bool Top10 = true; private static int HueByRank; public PlayerScoreGump( Mobile owner ) : this( owner, BuildList( owner ), 0 ) { } public PlayerScoreGump( Mobile owner, ArrayList list, int page ) : base( GumpOffsetX, GumpOffsetY ) { m_Owner = owner; m_Names = list; owner.CloseGump( typeof( PlayerScoreGump ) ); Initialize( page ); } private class InternalComparer : IComparer { public static readonly IComparer Rank = new InternalComparer(); public int Compare( object x, object y ) { PlayerMobile a = x as PlayerMobile; PlayerMobile b = y as PlayerMobile; if ( x == null && y == null ) return 0; else if ( x == null ) return -1; else if ( y == null ) return 1; if ( a == null || b == null ) throw new ArgumentException(); if ( a.Wins > b.Wins ) return -1; else if ( a.Wins < b.Wins ) return 1; else return 0; } } public static ArrayList BuildList( Mobile owner ) { ArrayList list = new ArrayList(); foreach ( Mobile i in World.Mobiles.Values ) { PlayerMobile pm = i as PlayerMobile; if ( pm != null ) { if ( pm.Wins >= 1 && pm.AccessLevel == AccessLevel.Player ) { if (pm.Wins <= 10) pm.Hue = 2499; else if (pm.Wins <= 20) pm.Hue = 2465; else if (pm.Wins <= 40) pm.Hue = 2997; else if (pm.Wins <= 80) pm.Hue = 2914; else if (pm.Wins <= 160) pm.Hue = 2936; else if (pm.Wins <= 320) pm.Hue = 2944; else if (pm.Wins <= 640) pm.Hue = 2946; else if (pm.Wins <= 1280) pm.Hue = 2947; else if (pm.Wins <= 2560) pm.Hue = 2954; else if (pm.Wins <= 5120) pm.Hue = 2951; else if (pm.Wins <= 10240) pm.Hue = 2463; else if (pm.Wins <= 9999999) pm.Hue = 2046; else pm.Hue = 0; list.Add( pm ); } list.Sort( InternalComparer.Rank ); return list; } } } public void Initialize( int page ) { m_Page = page; int count = m_Names.Count - ( page * EntryCount ); if ( count < 0 ) count = 0; else if ( count > EntryCount ) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 2)); AddPage( 0 ); AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID ); AddImageTiled( BorderSize, BorderSize, TotalWidth, totalHeight, OffsetGumpID ); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; //int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4); int emptyWidth = EntryWidth; AddImageTiled( x, y, emptyWidth, EntryHeight, EntryGumpID ); AddLabel( x + TextOffsetX, y, 2997, string.Format( "Page {0} of {1} ({2} Competitors) - Deul Score-Board: {3}" + string.Format(Top10 ? TopTen : ""), page+1, (m_Names.Count + EntryCount - 1) / EntryCount, m_Names.Count, m_args) ); x += emptyWidth + OffsetSize; AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID ); if ( page > 0 ) AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0 ); if ( PrevLabel ) AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, 2997, "Previous" ); x += PrevWidth + OffsetSize; AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID ); if ( (page + 1) * EntryCount < m_Names.Count ) AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 ); if ( NextLabel ) AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, 2997, "Next" ); for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Names.Count; ++i, ++index ) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; PlayerMobile ListPlayer = (PlayerMobile)m_Names[index]; AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID ); AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, ListPlayer.Hue, ListPlayer.Deleted ? "(NULL)" : (string.Format("* Name: {0} * Wins: {1} * Loses: {2} * Rank: {3} *", ListPlayer.Name, ListPlayer.Wins, ListPlayer.Loses, ListPlayer.PvpRank ) ) ); x += EntryWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); void AddButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param ); x += ButtonWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; AddImageTiled( x, y, TotalWidth, EntryHeight, EntryGumpID ); AddLabel( x + WipeLabelOffsetX, y + WipeLabelOffsetY, 2997, "Alternate-PK PvP Score-Board" ); } } public override void OnResponse( NetState state, RelayInfo info ) { Mobile from = state.Mobile; if ( info.ButtonID == 0) // Close { } if ( info.ButtonID == 1) // Previous { if ( m_Page > 0 ) { Top10 = (m_Page - 1) <= 0; from.SendGump( new PlayerScoreGump( from, m_Names, m_Page - 1 ) ); } break; } if ( info.ButtonID == 2 ) // Next { if ( ( m_Page + 1 ) * EntryCount < m_Names.Count ) { Top10 = (m_Page + 1) <= 0; from.SendGump( new PlayerScoreGump( from, m_Names, m_Page + 1 ) ); } break; } } } } } |
QUOTE |
x += EntryWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); void AddButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param ); x += ButtonWidth + OffsetSize; |
CODE |
- Error: Scripts\Custom Made Scripts\Challenge Game\PlayerScoreGump.cs: CS0161: (line 139, column 27) 'Server.Gumps.PlayerScoreGump.BuildList(Server.Mobile)': not all code paths return a value |
CODE |
using System; using System.Collections; using Server; using Server.Network; using Server.Mobiles; using Server.Accounting; namespace Server.Gumps { public class PlayerScoreGump : Gump { public static void Initialize() { Commands.Register( "duelscore", AccessLevel.Player, new CommandEventHandler( PlayerScoreGump_OnCommand ) ); } public static string m_args; [Usage( "pvpsb" )] [Description( "lists ranked pvp competitors" )] private static void PlayerScoreGump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new PlayerScoreGump( e.Mobile ) ); } public const int GumpOffsetX = 30; public const int GumpOffsetY = 30; public const int TextHue = 0; public const int TextOffsetX = 2; public const int OffsetGumpID = 0x0052; // Pure black public const int HeaderGumpID = 0x0E14; // Dark navy blue, textured public const int EntryGumpID = 0x0BBC; // Light offwhite, textured public const int BackGumpID = 0x13BE; // Gray slate/stoney public const int ButtonGumpID = 0x0E14; // Dark navy blue, textured public const int ButtonWidth = 20; public const int GoOffsetX = 2, GoOffsetY = 2; public const int GoButtonID1 = 0x15E1; // Arrow pointing right public const int GoButtonID2 = 0x15E5; // " pressed public const int DeleteOffsetX = 1, DeleteOffsetY = 1; public const int DeleteButtonID1 = 0x0A94; // 'X' Button public const int DeleteButtonID2 = 0x0A95; // " pressed public const int PrevWidth = 20; public const int PrevOffsetX = 2, PrevOffsetY = 2; public const int PrevButtonID1 = 0x15E3; // Arrow pointing left public const int PrevButtonID2 = 0x15E7; // " pressed public const int NextWidth = 20; public const int NextOffsetX = 2, NextOffsetY = 2; public const int NextButtonID1 = 0x15E1; // Arrow pointing right public const int NextButtonID2 = 0x15E5; // " pressed public const int WipeWidth = 20; public const int WipeOffsetX = 0, WipeOffsetY = 1; public const int WipeButtonID1 = 0x0A94; // 'X' Button public const int WipeButtonID2 = 0x0A95; // " pressed public const int OffsetSize = 1; public const int EntryHeight = 20; public const int BorderSize = 10; private static bool PrevLabel = false, NextLabel = false, WipeLabel = true; private const int PrevLabelOffsetX = PrevWidth + 1; private const int PrevLabelOffsetY = 0; private const int NextLabelOffsetX = -29; private const int NextLabelOffsetY = 0; private const int WipeLabelOffsetX = WipeWidth + 1; private const int WipeLabelOffsetY = 0; private const int EntryWidth = 500; private const int EntryCount = 10; private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + (ButtonWidth * 2) + OffsetSize; private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 2)); private const int BackWidth = BorderSize + TotalWidth + BorderSize; private const int BackHeight = BorderSize + TotalHeight + BorderSize; private Mobile m_Owner; private ArrayList m_Names; private int m_Page; private static Mobile m_From; private static ArrayList m_Dudes; private static int m_CurPage; private static int m_Dex; private string TopTen = "**[Top 10 PvP'ers]**"; private static bool Top10 = true; private static int HueByRank; public PlayerScoreGump( Mobile owner ) : this( owner, BuildList( owner ), 0 ) { } public PlayerScoreGump( Mobile owner, ArrayList list, int page ) : base( GumpOffsetX, GumpOffsetY ) { m_Owner = owner; m_Names = list; owner.CloseGump( typeof( PlayerScoreGump ) ); Initialize( page ); } private class InternalComparer : IComparer { public static readonly IComparer Rank = new InternalComparer(); public int Compare( object x, object y ) { PlayerMobile a = x as PlayerMobile; PlayerMobile b = y as PlayerMobile; if ( x == null && y == null ) return 0; else if ( x == null ) return -1; else if ( y == null ) return 1; if ( a == null || b == null ) throw new ArgumentException(); if ( a.Wins > b.Wins ) return -1; else if ( a.Wins < b.Wins ) return 1; else return 0; } } public static ArrayList BuildList( Mobile owner ) { ArrayList list = new ArrayList(); foreach ( Mobile i in World.Mobiles.Values ) { PlayerMobile pm = i as PlayerMobile; if ( pm != null ) { if ( pm.Wins >= 1 && pm.AccessLevel == AccessLevel.Player ) { if (pm.Wins <= 10) pm.Hue = 2499; else if (pm.Wins <= 20) pm.Hue = 2465; else if (pm.Wins <= 40) pm.Hue = 2997; else if (pm.Wins <= 80) pm.Hue = 2914; else if (pm.Wins <= 160) pm.Hue = 2936; else if (pm.Wins <= 320) pm.Hue = 2944; else if (pm.Wins <= 640) pm.Hue = 2946; else if (pm.Wins <= 1280) pm.Hue = 2947; else if (pm.Wins <= 2560) pm.Hue = 2954; else if (pm.Wins <= 5120) pm.Hue = 2951; else if (pm.Wins <= 10240) pm.Hue = 2463; else if (pm.Wins <= 9999999) pm.Hue = 2046; else pm.Hue = 0; list.Add( pm ); } list.Sort( InternalComparer.Rank ); return list; } } } public void Initialize( int page ) { m_Page = page; int count = m_Names.Count - ( page * EntryCount ); if ( count < 0 ) count = 0; else if ( count > EntryCount ) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 2)); AddPage( 0 ); AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID ); AddImageTiled( BorderSize, BorderSize, TotalWidth, totalHeight, OffsetGumpID ); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; //int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4); int emptyWidth = EntryWidth; AddImageTiled( x, y, emptyWidth, EntryHeight, EntryGumpID ); AddLabel( x + TextOffsetX, y, 2997, string.Format( "Page {0} of {1} ({2} Competitors) - Deul Score-Board: {3}" + string.Format(Top10 ? TopTen : ""), page+1, (m_Names.Count + EntryCount - 1) / EntryCount, m_Names.Count, m_args) ); x += emptyWidth + OffsetSize; AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID ); if ( page > 0 ) AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0 ); if ( PrevLabel ) AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, 2997, "Previous" ); x += PrevWidth + OffsetSize; AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID ); if ( (page + 1) * EntryCount < m_Names.Count ) AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 ); if ( NextLabel ) AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, 2997, "Next" ); for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Names.Count; ++i, ++index ) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; PlayerMobile ListPlayer = (PlayerMobile)m_Names[index]; AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID ); AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, ListPlayer.Hue, ListPlayer.Deleted ? "(NULL)" : (string.Format("* Name: {0} * Wins: {1} * Loses: {2} * Rank: {3} *", ListPlayer.Name, ListPlayer.Wins, ListPlayer.Loses, ListPlayer.PvpRank ) ) ); x += EntryWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); x += ButtonWidth + OffsetSize; AddImageTiled( x, y, ButtonWidth, EntryHeight, ButtonGumpID ); x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; AddImageTiled( x, y, TotalWidth, EntryHeight, EntryGumpID ); AddLabel( x + WipeLabelOffsetX, y + WipeLabelOffsetY, 2997, "Alternate-PK PvP Score-Board" ); } } public override void OnResponse( NetState state, RelayInfo info ) { Mobile from = state.Mobile; if ( info.ButtonID == 0) // Close { } if ( info.ButtonID == 1) // Previous { if ( m_Page > 0 ) { Top10 = (m_Page - 1) <= 0; from.SendGump( new PlayerScoreGump( from, m_Names, m_Page - 1 ) ); } } if ( info.ButtonID == 2 ) // Next { if ( ( m_Page + 1 ) * EntryCount < m_Names.Count ) { Top10 = (m_Page + 1) <= 0; from.SendGump( new PlayerScoreGump( from, m_Names, m_Page + 1 ) ); } } } } } |
QUOTE |
private class InternalComparer : IComparer { public static readonly IComparer Rank = new InternalComparer(); public int Compare(object x, object y) { PlayerMobile a = x as PlayerMobile; PlayerMobile b = y as PlayerMobile; if (x == null && y == null) return 0; else if (x == null) return -1; else if (y == null) return 1; if (a == null || b == null) return 0; if (a.Wins > b.Wins) return -1; else if (a.Wins < b.Wins) return 1; else return 0; } } |
QUOTE |
public static ArrayList BuildList(Mobile owner) { ArrayList list = new ArrayList(); foreach (Mobile i in World.Mobiles.Values) { PlayerMobile pm = i as PlayerMobile; if (pm != null) { if (pm.Wins >= 1 && pm.AccessLevel == AccessLevel.Player) { if (pm.Wins <= 10) pm.Hue = 2499; else if (pm.Wins <= 20) pm.Hue = 2465; else if (pm.Wins <= 40) pm.Hue = 2997; else if (pm.Wins <= 80) pm.Hue = 2914; else if (pm.Wins <= 160) pm.Hue = 2936; else if (pm.Wins <= 320) pm.Hue = 2944; else if (pm.Wins <= 640) pm.Hue = 2946; else if (pm.Wins <= 1280) pm.Hue = 2947; else if (pm.Wins <= 2560) pm.Hue = 2954; else if (pm.Wins <= 5120) pm.Hue = 2951; else if (pm.Wins <= 10240) pm.Hue = 2463; else if (pm.Wins <= 9999999) pm.Hue = 2046; else pm.Hue = 0; list.Add(pm); } list.Sort(InternalComparer.Rank); //return list; } } return list; } |